LoreCraft

The agentic story engine for living worlds.

Give LoreCraft one sentence and it drafts a complete storybook - title, tone, cast, and a scene-by-scene outline. Its story agents write, voice, illustrate, and continuity-check alongside you, and nothing becomes canon until you approve it. Born from our Eternal Gardens research and powered by the MemoryCraft engine.

InputOne sentence
OutputA publishable story world
ControlApproval on every scene
1Sentence is enough to seed a complete storybook draft
3-5Editable scene cards drafted in the first pass
6Story agents: outline, scene, dialogue, continuity, next-beat, illustration
100%Of published scenes carry a named human approver
Watch a seed become a season

One sentence in. A story world out.

A single line seeds the outline. Scene stars light up as the agents draft, and the arc ends where every LoreCraft story ends - at a human publish decision.

How LoreCraft works

Six agents. One author: you.

Every capability below is live in Confluence Studio today - not a roadmap slide. Each one produces draft material that stays clearly separated from your approved canon.

01

Seed

One sentence becomes a structured storybook draft: title, subtitle, tone, audience, tags, cover direction, and a scene-by-scene outline ready to edit.

Outline agent
02

Write

The scene writer drafts prose inside each scene card - setting, mood, and narrative state included - and you can rewrite, trim, or redirect every line.

Scene agent
03

Speak

Dialogue generation gives each cast member lines in their registered voice, drawing on the same persona identities your audience can chat with.

Dialogue agent
04

Check

Continuity agents test every scene against your world bible and flag contradictions before they reach an audience - locations, relationships, and timeline included.

Continuity agent
05

Advance

Next-scene beats propose where the story could go, scored against the arc so far. You choose the direction; LoreCraft never advances canon on its own.

Next-beat agent
06

Illustrate and publish

Scene illustration renders key moments in your world's style, and one publish action releases the approved story to your world's public reader.

Illustration / publishing
Storybook drafts Scene prose Character dialogue Continuity reports Next-beat plans Scene illustration
Canon is sacred

It proposes. You approve.

LoreCraft never decides what is true in your world. Supplied canon and generated suggestions stay visibly separate, every draft carries provenance - model, time, and source context - and publication requires a named human approver.

01
Provenance on every line

Generated material is stored with what produced it, when, and from which sources, so canon reviews are always possible.

02
Canon and rights checks

Scenes are validated against the approved world bible, and commercial or character use stays inside documented permissions.

03
Built for Web3 IP

Storybooks link to collections and tokens, casts link to AI personas, and published stories live inside their Living World.

Begin the season

Your world's first story is one sentence away.

Start with LoreCraft